Sea palace guard

Commonly known as merman, this Monster is in the Dungeon Sea palace graveyard.

Level: 18

HP: 4'000

ATK: 350

DEF: 50

AGI: 200

MAG: 0

Skills:
 * 1) Underwater speed(Passive): While underwater, this creature has their speed increased by 50%.
 * 2) Water pulse(Active): Using it's innate gift of water control, this creature propels itself out of the water and launches a strike using it's trident dealing 150% of it's attack as damage to the target.
 * 3) Aqua wave(Active): Swings it's trident upward while whitin the water, causing a wave of water to crash against it's target violently, dealing 200% of it's attack as damage and stunning the target for 2 seconds.